The reviews for Terrax haven’t been great, but leave it to KarateMike to find a use for him. Check out his footage of Terrax vs the Variant 1 3.3 final Ultron Boss.
KT1 showcases the damage potential of a 5/65 OG Thor.
Lagacy and his Ghost head down Path 4 in Alliance War.
Jason Voorhees has an unconventional counter for Annihilus: Proxima Midnight.
Here’s your Marvel Contest of Champions news brief for Monday, March 16, 2020.
Schedule Notes: Round 2 of the 4* Ghost-Rider and Mole Man Featured Arenas at 1pm EST. Summoner Sigil Owners, your Solo Event, Gold Quest, and items on a 7-day timer and the 5* Featured Crystal in the Black-ISO Market reset at 1pm EST. UMCOC Podcast, Live on Discord at 8pm EST.
CCP reviews for Terrax are now available. Check out what RichTheMan and Katy Candy have to say about the latest Herald of Galactus to join the Contest.
Episode 8 is here! It’s been an absolutely insane week and I hope you are doing well. It was great to take a break from all the “real-life” news to talk MCOC with RichTheMan. In this episode we discuss the reception for the Grandmaster fight, the Glory Store Buff, Rich’s brand-spanking new 5/65 Archangel and much more!
We’ve got more content headed our way next week in Marvel Contest of Champions. The Feelin’ Green Event (including the End of the Rainbow Login Calendar) kicks off on Tuesday, March 17 at 1pm EST, followed by Week 3 of the Mole Man Expeditions on Wednesday, March 18 at 1pm EST.
Alliance War Season 16 We are currently in Alliance War Season 16. Rewards locked on Friday, March 13 at 6pm EST, and the season will end on Tuesday, March 24.
Full Roster Availability (No AW/AQ): 100% champion availability on Friday, March 20 at 2pm EST through Saturday, March 21 at 2pm EST.
Sunday, March 15: Sunday Arenas begin at 1pm EST.
Monday, March 16: Round 2 of the 4* Ghost-Rider and Mole Man Featured Arenas at 1pm EST. Summoner Sigil Owners, your Solo Event, Gold Quest, and items on a 7-day timer and the 5* Featured Crystal in the Black-ISO Market reset at 1pm EST. UMCOC Podcast, Live on Discord at 8pm EST.
Tuesday, March 17: Feelin’ Green events begin at 1pm EST. The Tier 4 Basic Arena begins at 6pm EST.
Wednesday, March 18: Week 3 of the Mole Man Expeditions becomes available at 1pm EST.
Thursday, March 19: Round 1 of the 4* Aarkus and TBA Featured Arenas begin at 1pm EST. The AQ Series ends at 3pm EST.
Friday, March 20: 100% roster availability following the conclusion of AW attack at 2pm EST.
Saturday, March 21: 100% roster availability until AW attack resumes at 2pm EST.
Here’s your Marvel Contest of Champions news brief for Friday, March 13, 2020.
Schedule Notes: 100% roster availability following the conclusion of AW attack at 2pm EST. The Rewards Lockout for Season 16 is at 6pm EST. You must be in an alliance before matchmaking, and play 5 wars with that alliance to be eligible for Season Rewards.
Kabam announced some fixes to correct earlier issues with Alliance Wars.
Also announced yesterday was an update to the Act 1 rewards.
Here’s your Marvel Contest of Champions news brief for Thursday, March 12, 2020.
Schedule Notes: Round 1 of the 4* Ghost-Rider and Mole Man Featured Arenas begin at 1pm EST. 100% roster availability until Alliance War attack resumes around 2pm EST.
Episode 116 of the UMCOC Podcast is now live on Soundcloud.
Seatin takes on the Grandmaster to make his first clear of Act 6.4.
General Thoughts: Only 3 paths in Chapter 1.1., that’s a great way to start! Either the left or right path can be considered an Easy Path.
MVP Champs: Sentinel, Ghost, Stark Spider-Man, Warlock.
Global Nodes: +400% Attack and Health Boost Apex Manufacture: Sentinel gains Analysis Charges at 2x normal rate, and attacks deal 1% additional damage per charge. Composite Construction: All Tech Champions are Immune to Ability Accuracy Modification Stack Overflow: Additional Tech Champions on the Attacker’s Team increase the duration of Debuffs by 10% Overclocked: All Champion Classes other than Tech suffer a -50% Base Attack Penalty.
Boss: Magneto Marvel Now
Nodes: +300% Health Flux Dispersal: Each time the Defender is struck, they gain a Dispersal Charge which reduces all Damage taken from Hits by 5%. Being struck by a heavy attack removes all Charges. Limber Enhanced Special 2 Oscillate
Boss Fight Notes: Magneto Marvel Now isn’t a difficult fight, but you do want to keep a few things in mind. The SP2 will wreck you, so bait the SP1. Limber is active, and you will want to throw some heavy attacks, so make sure you use your stuns wisely. If you’ve got a big damage special, I would recommend parry-heavy-parry-special to maximize the damage.
Lane 1 – Left Defenders: Wasp, Groot, Red Hulk, Abomination, Scarlet Witch, Old Man Logan Nodes: Arc Overload 2.0, Bleed (Main Path), +100% Health, Enhanced Fury, Recovery, Bloodletting (Old Man Logan). Tips: Arc Overload and Bleed, sounds like a job for our favorite mutant hunting robot, Sentinel! Warlock would also be a great option here, but a heavy-hitter like Guillotine 2099, or Ghost that can out damage the regeneration is also an option. Remember you’ll want a poison immune champion for the Abomination and Scarlet Witch fights.
Lane 2 – Center Defenders: Howard The Duck, Joe Fixit, Ultron, M.O.D.O.K., Korg, Cable Nodes: Spectre, Debilitate, Stun Immunity (Main Path), +100% Health, Special 2 Bias, Recovery, Debilitate (Cable). Tips: Spectre will reverse your healing, so take that into account (be careful with Suicides, don’t use Sentinel’s SP3 twice in a fight). Stun Immune M.O.D.O.K. can give people a problem, but remember there is a key part of Sentinel’s kit that can help you here. When Sentinel is at 100 Analysis charges, the Incinerate Debuffs from the SP2 can be applied through a block, so you don’t have to worry about actually landing the special attack to take M.O.D.O.K. out.
Lane 3 – Right Defenders: She-Hulk, Netflix Daredevil, Thing, Green Goblin, Punisher, Killmonger Nodes: Limber, Transducer (Main Path) Tips: You have limited parries because of Limber, so just keep that in mind. I like Stark Spider-Man for the Green Goblin and Punisher match-ups to take advantage of the auto-evade during specials. For Killmonger, remember that Sentinel has armor break on the SP1 to prevent Reverberation Damage.