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Around The Battlerealm – July 30, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Friday, July 30, 2021.

Schedule Notes: Incursions Milestones reset at 2pm EST. 100% Roster Availability begins at 2pm EST, following the conclusion of Alliance War attack. Alliance Quest opens for enlistment at 3pm EST.

Rich The Man tests out unawakened 6-Star Unstoppable Colossus.

-Dano357

Featured

Around The Battlerealm – July 29, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Thursday, July 29, 2021.

Schedule Notes: Round 1 of the Yellowjacket Basic Arena and America Chavez Featured Arena begin at 1pm EST. Alliance War attack resumes at 2pm EST, ending 100% Roster Availability.

Summer of Pain Week 7 is now live! See how Seatin (Immortal Hulk), Karatemike (Hercules), MSD (Hyperion), and Simula67 (Red Guardian) fared against Symbiote Supreme.

-Dano357

Featured

Around The Battlerealm – July 28, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Wednesday, July 28, 2021.

Schedule Notes: Summer of Pain Week 7 begins at 1pm EST. 100% Roster Availability begins at 3pm EST, following the conclusion of the Alliance Quest Series.

The August Motion Comic is set to premiere this Friday, July 30 at 11am EST.

Vega takes a deep dive into Diablo, showing how to get the most out of him post-buff.

-Dano357

Featured

Around The Battlerealm – July 27, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Tuesday, July 27, 2021.

Schedule Notes: Odin is scheduled to enter the Basic Pool at 1pm EST. Please confirm via the in-game banner. The new 5-Star Featured Crystal debuts at 1pm EST. The featured champions will be Jabari Panther, Silver Centurion, Shang-Chi, Mister Negative, Purgatory, and The Overseer.

Kam investigates the MCOC Gold Economy.

-Dano357

Featured

Around The Battlerealm – July 26, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Monday, July 26, 2021.

Schedule Notes: The Summoner Sigil Solo Event, Gold Quest, items on a 7-day timer, and the Legendary Crystal in the Black-ISO Market reset at 1pm EST. Round 2 of the Stryfe Basic Arena and Black Widow Featured Arena begin at 1pm EST. The Act 7.3 Beta ends at 2pm EST.

Kingslayer pits Blade against Black Widow Deadly Origin in a Damage Race.

Karatemike unleashes Hercules upon Incursions.

-Dano357

Featured

Around The Battlerealm – July 25, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Sunday, July 25, 2021.

Schedule Notes: Sunday Arenas begin at 1pm EST. Incursions Milestones reset at 2pm EST. The Tier 4 Basic Arena begins at 6pm EST.

Kingslayer shared his list of the Top 30 Champions in MCOC.

-Dano357

Featured

The Week Ahead in MCOC – July 25-31, 2021

Summoners!

Next week in Marvel Contest of Champions brings us Week 7 of Summer of Pain, a new 5-Star Featured Crystal, and Odin joins the Basic Pool.

Alliance Wars Seasons
We are currently in the off-season. The start of Season 28 will be delayed and a new start date has not been announced.

For daily updates and the latest news, please follow @FrontlineMCOC on Twitter.

View Full MCOC Calendar

Full Roster Availability (No AW/AQ): 100% Champion Availability starting at 3pm EST on Wednesday, July 28 through Thursday, July 29 at 2pm EST. There will be a second window starting at 2pm EST on Friday, July 30 through Saturday, July 31 at 2pm EST.

Sunday, July 25: Sunday Arenas begin at 1pm EST. Incursions Milestones reset at 2pm EST. The Tier 4 Basic Arena begins at 6pm EST.

Monday, July 26: The Summoner Sigil Solo Event, Gold Quest, items on a 7-day timer, and the Legendary Crystal in the Black-ISO Market reset at 1pm EST. Round 2 of the Stryfe Basic Arena and Black Widow Featured Arena begin at 1pm EST. The Act 7.3 Beta ends at 2pm EST.

Tuesday, July 27: Odin is scheduled to enter the Basic Pool at 1pm EST. Please confirm via the in-game banner. The new 5-Star Featured Crystal debuts at 1pm EST. The featured champions will be Jabari Panther, Silver Centurion, Shang-Chi, Mister Negative, Purgatory, and The Overseer.

Wednesday, July 28: Summer of Pain Week 7 begins at 1pm EST. 100% Roster Availability begins at 3pm, following the conclusion of the Alliance Quest Series.

Thursday, July 29: Round 1 of the Yellowjacket Basic Arena and America Chavez Featured Arena begin at 1pm EST. Alliance War attack resumes at 2pm EST, ending 100% Roster Availability.

Friday, July 30: Incursions Milestones reset at 2pm EST. 100% Roster Availability begins at 2pm EST, following the conclusion of Alliance War attack. Alliance Quest opens for enlistment at 3pm EST.

Saturday, July 31: 100% Roster Availability ends at 2pm EST when Alliance War attack resumes. The Alliance Quest Series kicks-off at 3:15pm EST. The Alpha Arena begins at 6pm EST.

Looking for more content from Frontline: MCOC?

Contest Realm Podcast Episode 68

Variant 6 Chapter 2.1 Guide

Assault of Olympus – July 2021 Side Quest

July 2021 100% Roster Availability Windows

-Dano357

Featured

Around The Battlerealm – July 24, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Saturday, July 24, 2021.

Schedule Notes: No Schedule Updates.

Kabam provided an updated timeline for the Parry Bug fix. It is likely that this issue will be resolved with a hotfix after the release of v32.1 on August 3rd. As a result, the start of the Summoner Showdown and Alliance War Season 28 has been delayed.

Karatemike takes Hercules to Alliance War.

-Dano357

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Around The Battlerealm – July 23, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Friday, July 23, 2021.

Schedule Notes: The Alliance Quest Series kicks-off at 3:15pm EST.

Kabam released the new Champion Spotlight for The Hood.

Karatemike breaks down The Hood buff.

MSD solos Abyss Deadpool with The Overseer.

Simula67 takes down Summer of Pain Hydra Adaptoid with Morningstar.

-Dano357

Featured

Chapter Guide – Variant 6 Chapter 2.1

Summoners!

Here’s my guide for Variant 6 Chapter 2.1 “Get a Clue” in Marvel Contest of Champions!

General Thoughts:

Chapter 2.1 is a fairly simple four-path chapter if you have the correct counters. You’ll need Villains with Heal Block/Heal Reversal, Unblockable/Unstoppable, and a mystic with nullify. Thankfully, three of the best all-around villains in the game – Magneto, Void, and Doctor Doom, can more than handle everything this chapter will throw at them.

The left hand side of the map is easier and could be run by 4-Star versions. The right side of the map is a bit less forgiving as you’re going to be losing and healing back health quite a bit, so it’s a good spot to use a health boost, especially if you have extra in your stash.

If you have questions about the basic attack moves and combos in Marvel Contest of Champions, please check out my MCOC 101: Combos guide.

Best Champs: Magneto, Doctor Doom, Void

Restrictions: Non-#Villain champions can be brought into the quest for synergy purposes but will suffer major penalties if used on attack.

Global Node:
+400% Champion Boost
SP3 Active

Black ISO Resonance – Attackers increase their attack by 100% but take 5% of their max health as Direct Damage every second. This can not be prevented but attackers are immune to all other sources of damage. Does not apply to #Villain champions.
Malevolence – Non-#Villain attackers are unable to gain power.
Malignance – Non-#Villain attackers are unable to heal.

Boss: Electro

Boss Notes:
+300% Health
+100% Attack
Monster
Beast
Arc Overlord 2.1
Unblockable Specials

So the trick here is to deal with Electro’s static shock by out-healing it with a Villain Attacker. You can do this by playing into the Monster node, which grants your attacker a Passive Regeneration when they go Unstoppable or Unblockable.

Probably the easiest option for this fight is Magneto, who gains an Unstoppable Buff during a Heavy attack. Combine that with the “My Brotherhood” Synergy (Juggernaut/Scarlet Witch/Magik/Sabretooth) and Magneto will place a heal block on every knock, negating the Arc Overload regeneration on Electro and solving the second issue present in this fight.

Other options for the Electro boss include Kingpin, Sentinel, Doctor Doom, and Mojo with the Korg/Hulk Ragnarok Synergy.

Lane 1 – Left

Gate: None

Defenders: The Hood, Goldpool, Sentry, Loki, Colossus, Guardian, Aarkus, Star-Lord

Nodes: Monster, Beast, Aggression: Regeneration, Recovery (The Hood – Guardian), Beast, 1% Regeneration, Recovery (Aarkus, Star-Lord)

Team: Doctor Doom (5-Star Rank 5 Sig 200), Void (5-Star Rank 5 Sig 200), Killmonger (5-Star Rank 5 Sig 200), Magneto (5-Star Rank 5 Sig 21), Sabretooth (5-Star Rank 5 Sig 60)

Tips: This is a big regeneration lane, so if you’ve got Void (even as a 4-Star) bring him as your main lane clearer with Killmonger for synergy purposes to heal back chip damage. Then sit back and simply heal reverse the defenders for easy KOs. Doom is great for Aarkus, it was actually a very easy fight. Once you Nullify the Regeneration Node, a couple of SP2s will take him down.

For Electro I tried Doom, who got him to about 60% health. I then went in with Magneto, and he is amazing for this fight. The Monster node allows you to heal back all the chip damage from hitting Electro, while the Heal Block from the Sabretooth synergy controls the regeneration. Just use the standard Magneto Heavy/SP1 spam for an easy fight.

Lane 2 – Left Center

Gate: None

Defenders: The Hood, Goldpool, Sentry, Tigra, Thor Ragnarok, Blade, Aarkus, Star-Lord

Nodes: Monster, Beast, Aggression: Regeneration, Recovery (The Hood – The Sentry), Beast, 1% Regeneration, Recovery (Tigra-Star-Lord)

Team: Doctor Doom (5-Star Rank 5 Sig 200), Void (5-Star Rank 5 Sig 200), Killmonger (5-Star Rank 5 Sig 200), Magneto (5-Star Rank 5 Sig 21), Sabretooth (5-Star Rank 5 Sig 60)

Tips: Basically the same issue as Lane 1 with all the Regeneration, but I think Magneto (with the heal-block synergy) does better than Void once the 1% Regeneration kicks in, so I would switch to him if you can once you reach Tigra. He’s quicker and feeds her less power, and has class advantage over Thor Ragnarok and Blade. Then go with Doom (or your best Mystic Villain) for Aarkus, and Magneto for the Electro boss.

If you don’t have Void or Magneto I would use Sentinel for the main lane, but you’ll need someone like Omega Red or Kingpin for the Electro boss.

Lane 3 – Right Center

Gate: None

Defenders: Mr. Sinister, Red Hulk, OG Vision, Old Man Logan, Ghost, Doctor Voodoo, Aarkus, Star-Lord

Nodes: Monster, Thorns (Mr. Sinister, Red Hulk, OG Vision), Beast, 1% Regeneration, Recovery (Old Man Logan, Ghost, Doctor Voodoo, Aarkus, Star-Lord)

Team: Mojo (5-Star Rank 5 Sig 20), Doctor Room (5-Star Rank 5 Sig 200), Phoenix (6-Star Rank 1 Sig 0), Magneto (5-Star Rank 5 Sig 21), Sabretooth (5-Star Rank 5 Sig 60)

Tips: This is a split Thorns/Regeneration path that Magneto just owns. I went for a full Magneto synergy team here, bringing along Sabretooth, Phoenix, and Mojo to give the Master of Magnetism additional boosts.

You’ll want to use the standard Heavy knockdown strategy, but I did find myself varying the specials more on this path. For Mr. Sinister, you have to be careful because you don’t want the Bleed Debuffs thrown back at you. On the Red Hulk fight, the SP3 is good because you won’t take damage back like with the SP1. For OG Vision, Old Man Logan, and Ghost the SP2 is a good way to go.

I switched over to Doom for Aarkus and Star-Lord, then back to Magneto for another Electro solo.

Lane 4 – Right

Gate: None

Defenders: Mr. Sinister, Red Hulk, OG Vision, Scarlet Witch, Sorcerer Supreme, Namor, Aarkus, Star-Lord

Nodes: Monster, Thorns (Mr. Sinister, Red Hulk, OG Vision, Scarlet Witch, Sorcerer Supreme, Namor), Beast, 1% Regeneration, Recovery (Aarkus, Star-Lord)

Team: Mojo (5-Star Rank 5 Sig 20), Doctor Room (5-Star Rank 5 Sig 200), Phoenix (6-Star Rank 1 Sig 0), Magneto (5-Star Rank 5 Sig 21), Magik (5-Star Rank 5 Sig 40)

Tips: This path is very similar to Path 3, but there are more Thorns fights so you really need the healing from the Monster Node. I brought a full Magneto synergy team to Parry/Heavy my way from Mr. Sinister through Namor, then switched to Doom for Aarkus and Star-Lord, and back to Magneto for the Electro solo.

No real tricky fights here. Scarlet Witch might get a Poison on you but you should be able to heal that back. It’s really just about being focused and having your Parry game on point, because if you do get hit (especially by Red Hulk) you’re going to lose most of your health.

Recommended Videos:
Virat – 16 – Kingpin vs Electro

Jump To:
Variant 6 Chapter 1.1 Guide
Variant 6 Chapter 1.2 Guide

-Dano357

Featured

Contest Realm Podcast – Episode 68 – Summer of Pain Venom – Parry Bug Response | Loki Season 1 Finale |

Summoners!

It’s Episode 68 of the Contest Realm Podcast! In this episode Rich & I discuss Summer of Pain Venom, how Kabam is handling the Parry Bug, the Loki season finale, and more!

-Dano357

Featured

The Week Ahead in MCOC – July 18-24, 2021

Summoners!

Next week in Marvel Contest of Champions brings us Week 6 of Summer of Pain and the Basic Arena for Stryfe.

Alliance Wars Seasons
We are currently in the off-season. Season 28 is expected to start August 4.

For daily updates and the latest news, please follow @FrontlineMCOC on Twitter.

View Full MCOC Calendar

Full Roster Availability (No AW/AQ): 100% Champion Availability starting at 3pm EST on Tuesday, July 20 through Thursday, July 22 at 2pm EST.

Sunday, July 18: Sunday Arenas begin at 1pm EST.

Monday, July 19: The Summoner Sigil Solo Event, Gold Quest, items on a 7-day timer, and the Featured Crystals in the Black-ISO Market reset at 1pm EST. Round 2 of the Cable Basic Arena and Hercules Featured Arena begin at 1pm EST.

Tuesday, July 20: Incursions Milestones reset at 2pm EST. 100% Roster Availability begins at 3pm EST, following the conclusion of the Alliance Quest Series.

Wednesday, July 21: 100% Roster Availability all day! Summer of Pain Week 6 begins at 1pm EST.

Thursday, July 22: Round 1 of the Stryfe Basic Arena and To Be Announced Featured Arena begin at 1pm EST. Alliance War attack resumes at 2pm EST, ending 100% Roster Availability. Alliance Quest opens for enlistment at 3pm EST. The Alpha Arena begins at 6pm EST.

Friday, July 23 The Alliance Quest Series kicks-off at 3:15pm EST.

Saturday, July 24: No Schedule Updates.

Looking for more content from Frontline: MCOC?

Contest Realm Podcast Episode 67

Assault of Olympus – July 2021 Side Quest

July 2021 100% Roster Availability Windows

-Dano357

Featured

Around The Battlerealm – July 10, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Saturday, July 10, 2021.

Schedule Notes: Incursions Milestones reset at 1pm EST.

MetalSonicDude shows how to Dex America Chavez’s SP2.

RichTheMan shares key dates, tips, and tricks for July.

-Dano357

Featured

How The July 2021 Side Quest Works – Assault on Olympus

Summoners!

Hercules is the star of Assault on Olympus, and he needs your help. This is another limited entry side quest, and you’re going to have the option to focus on either shards or rank-up materials for your rewards. Here’s all the info on how July’s Side Quest works!

Download the Rewards Spreadsheet

Read the Official Forum Post


EVENT SCHEDULE

Begins: Wednesday, July 7 at 1pm EST

Ends: Wednesday, August 4 at 1pm EST

IMPORTANT INFO

Total Entries: 28

Energy Cost Per Tile: 0

Backing out of the quest will result in the loss of your entry fee (Club of Hephaestus) and the rewards you have collected, so make sure you finish each run!

HOW TO PLAY

This month is another “entry fee” side quest. Your entry this month is a Club of Hephaestus, which you earn simply by logging in each day and collecting it from a calendar. You’ll get 28 entries in total over the course of the month.

As usual, there will be 4 difficulties: Heroic, Master, Epic, and Legendary. Every time you enter a quest you’ll use a Club of Hephaestus, so you can’t play all difficulty levels. Focus on the highest level you can complete.

You will also have your choice to run the Train quest or the Recruit quest each time you play the side quest. The Train quest rewards rank-up materials while the Recruit quest rewards shards. You can choose to focus on one or the other depending on your needs or do a bit of both.

There is no energy cost to run the Side Quest.

REWARDS

Your reward mix will depend on whether you focus on the Recruit Quest (shards) or the Train Quest (catalysts) and the difficulty level you are able to complete.

If you want shards, play the Recruit Quest. If you can complete Legendary, you’ll earn 400 6-Star Shards per run, meaning you can grind 11,200 6-Star Shards from the Side Quest over the course of the month.

The Train quest doesn’t reward Tier 5 CC, but you can still earn solid amounts of T5 Basic (38,500 Frags), Tier 4 Basic (140K Frags), and Tier 2 Alpha (112K Frags) over the course of the month.

You can’t earn both sets of rewards, so make sure to evaluate which quest is more valuable for your account. Both Recruit and Train offer the same amount of Gold and Heroes & Gods Shards per difficulty level. A player completing all 28 Legendary runs will earn 1.12M Gold and 33,600 Heroes & Gods Shards (enough for 8 Cav Crystals) from the Side Quest.

Download the Rewards Spreadsheet.

This month also features Solo Objectives for completing fights in the Side Quest. Earn extra points by using Captain America, Captain America WWII, Captain America Infinity War, or America Chavez. There are some nice rewards for Cavalier and Thronebreaker players here, including a 5-Star Nexus Crystal, 5-Star Awakening Gem, 2K 6-Star Shards, 10% Tier 5 CC, and 15 6-Star Sig Stone Crystals.

Uncollected and below will have a separate set of objectives.

EXTRAS

July will also celebrate the 80th Anniversary of Captain America! Cavalier and above players will be able to complete a Special Solo Objective to earn additional Tier 5 CC and the “First Action Hero” title.

There will also be Heroes and Gods Cavalier and Grandmaster Crystals, which will work the same as the special crystals we’ve seen from the last few side quests. You’ll earn Heroes & Gods Shards each time you complete the side quest, which can be redeemed via the Special Crystals Tab.

FINAL THOUGHTS

This is a pretty familiar format at this point, so hopefully there won’t be much confusion on how to approach the quest. I like that we don’t have to grind to obtain the keys and that players have the option to focus on shards or catalyst fragment rewards. The rewards, especially the shards, look quite nice for Cavalier and Thronebreaker players. If I was Uncollected though, I wouldn’t be too excited about being lumped in the rest of the early player-base, as it seems to have cut into the Solo Objective rewards. Uncollected players will really need to play at the Epic Difficulty or better to come away with a solid amount of 5-Star shards.

All that being said, I’m looking forward to this one. As always, I highly recommend that you hold off from jumping into the Side Quest at launch in case there are any bugs that need to be sorted out.

-Dano357

Featured

Champion Release Schedule – Hercules & America Chavez

Summoners!

If you are looking to acquire Hercules and America Chavez in Marvel Contest of Champions here are some important dates to mark on your calendar. Please note that Kabam can make changes to the Arena and Basic Pool release schedules, and all these dates are based off my understanding of their champion release process.

Hercules

7/15/21 – 1st Arena
10/5/21 – 6-Star Featured Crystal
11/2/21 – 5-Star Featured Crystal
11/30/21 – Basic Pool (Projected)
1/6/22 – Basic Arena (Projected)
1/11/22 – 6-Star Basic Pool

America Chavez

7/29/21 – 1st Arena
10/5/21 – 6-Star Featured Crystal
11/2/21 – 5-Star Featured Crystal
12/14/21 – Basic Pool (Projected)
1/11/22 – 6-Star Basic Pool
1/20/22 – Basic Arena (Projected)

-Dano357

Featured

100% Roster Availability Windows for July 2021

Summoners –

If you plan on clearing some difficult content in Marvel Contest of Champions this July, you’ll need to know when all your champs will be available. Here is the full schedule of 100% Roster Availability Windows (no AQ/AW) for the month. All times are EST, 2pm is based off of the approximate end of AW attack.

Sunday, July 4 at 3pm EST through Monday, July 5 at 2pm EST.

Tuesday, July 6 at 2pm EST through Wednesday, July 7 at 3:15pm EST.

Tuesday, July 13 at 2pm EST through Thursday, July 15 at 2pm EST.

Tuesday, July 20 at 3pm EST through Thursday, July 22 at 2pm EST.

Wednesday, July 28 at 3pm EST through Thursday, July 29 at 2pm EST.

Friday, July 30 at 2pm EST through Saturday, July 31 at 2pm EST.

Note: 2pm EST = 6pm GMT.

-Dano357

Featured

Thronebreaker Cache Bundles – July 4th Weekend 2021

Summoners!

July 4th Weekend Deals are here! But do they represent value for your hard earned (or purchased) units?

So the short answer is yes, based on my updated Unit Value Spreadsheet for Thronebreakers, which has just been updated with the 2021 July 4th Deals.

Feel free to use it to make your own analysis on the deals by changing the unit values. Uncollected and Cavalier players are welcome to customize it for their progression offers as well.

Ok, let’s get into the deals!

This isn’t a crazy offer, and most players won’t be excited by the 5-Star materials, but you have to get it to progress up the deal ladder. Still, it’s half a 6-Star and a generic 5-Star Gem for 1K units, so it’s not bad.

The 4K deal usually isn’t great value (sometimes it’s actually negative value), but this is a solid deal. 6-Star Stones are tough to come by for free-to-play Summoners, as are Nexus crystals. 3 full Tier 5 Basic is enough to Rank 2 a 6-Star, and the Tier 6 Basic shards puts a small down payment on your first Rank 4 6-Star.

We’ve got two 10K offers to evaluate, so this is where things start to get interesting. In the past, 1 of the 2 deals represented significantly greater value. This year, the two deals are actually pretty close in value, but are geared toward different types of Thronebreakers.

The Superior Nexus bundle is geared toward “average” Thronebreakers who need to grow their roster and an immediate prestige boost. Even though the Rank Up gems are random, they still contain a ton of materials. The 2020 6-Star Nexus is a pick 1-of-10, which almost guarantees a great champ. The 2020 list is amazing, as the options include Immortal Abomination, Apocalypse, Black Widow Deadly Origin, Cosmic Ghost-Rider, Dragon Man, Guardian, Hit Monkey, Longshot, Mojo, Mole Man, Professor X, Red Goblin, Sorcerer Supreme, Spider-Ham, and Tigra. If you’re going this route (like me), make sure you list out your top choices because it’s going to be tricky making that decision on the fly.

The Superior Catalyst Bundle is for Thronebreakers who have a path to their first Rank 4 6-Star and need to stay on top. There is a significant amount of Tier 3 Alpha and Tier 6 Basic in this deal. Usually I feel like Kabam makes players “overpay” for chase resources in the Cache Deals but this is actually pretty good. In fact, it’s a slightly better unit value than the Nexus Bundle, but most players can’t use the materials right away, which should be a strong consideration.

A full Tier 5 CC Selector is also very valuable, and the 6-Star Stone Selectors are effectively generic. Some players may have preferred 6-Star Shards over the 6-Star Featured Crystals, but let’s face it, the players this offer is geared toward need Rank 4 materials at pretty much any cost and everything else is a nice throw-in.

A 6-Star Generic Gem for 3K units? Yes, please! I’m pretty sure 95% of Thronebreakers who get this far are going to spend the extra 3K units. A 6-Star Generic Gem is still insanely rare and can change your account.

Well, that’s it for my review. Let me know what you thought about the deals and if you pulled any great champs from the offers.

-Dano357

Featured

MCOC Release Notes V32.0 – July 2021

Summoners!

Hercules and America Chavez join The Contest, the Summer of Pain continues, and the Summoner Showdown returns this July! Expect to see v32.0 available for download on July 6.

Read the Official Release Notes.

V32.0 HIGHLIGHTS

STARFALL – EQ
ASSAULT OF OLYMPUS – SQ
HERCULES
AMERICA CHAVEZ
RONIN, DIABLO, BISHOP BUFFS
SUMMONER SHOWDOWN
SUMMER OF PAIN
FIXES & IMPROVEMENTS

STARFALL – EVENT QUEST

In July’s Event Quest, Captain Marvel teams up with the Summoner to deal with instabilities with the borders of the Battlerealm. The pair discover star-shaped portals, inadvertently created by America Chavez. The portals have also transported Hercules to the Battlerealm, and along with him hundreds of new enemies.

Howard the Duck decides to join in on the fun as our heroes attempt to set things right and along the way learn more about the past and future of the Battlrealm.

SIDE QUEST – ASSAULT ON OLYMPUS

In the Side Quest, help Hercules prepare for an epic assault. This quest will feature a login calendar that will give you an entry fee (Club of Hephaestus) which you can use to Train (earn catalysts) or Recruit (earn shards). As always, look for a full breakdown here on Frontline early next week!

HERCULES

The next champion to join the Contest will be the Summoner’s Choice Champion: Hercules! Hercules is the son of Zeus and a mortal woman named Alcmena, and is a Cosmic Champion. Thanks to his Olympian heritage, Hercules has demigod level strength, stamina, and durability.

Hercules first appeared in Marvel Contest in Journey into Mystery Annual #1 in 1965 where he clashed with the Mighty Thor. When he first appeared, some people doubted he was the Hercules of myth, but he is in fact the real deal and is over 3,300 years old. Since then, Hercules has appeared in the main-616 comic universe 700 times and been a member of both the Avengers and the Defenders. He played a key role in World War Hulk as the guardian of young Amadeus Cho and also destroyed the Thor clone “Ragnarok” during the first super-hero Civil War. Hercules has not appeared in the MCU, although movies like the Eternals and the She-Hulk series could provide possible introduction points for him.

Look for Hercules early access bundles on July 8 and his first arena on July 15.

AMERICA CHAVEZ

America Chavez will be the second champion to join the Contest in July. She is a Mystic champion with abilities including flight, super-speed and strength, and the ability to create “Star-Portals” that allow her to travel through space and time, and even the multiverse itself. Look to see America Chavez in the Featured Arena on July 29

America Chavez is a relatively new Marvel character, created by Joe Casey and Nick Dragotta and debuting in 2011’s Vengeance #1. She is not native to Earth-616 but in fact comes from a dimension outside of time called the Utopian Parallel. Since being displaced to the main Marvel comics timeline she has participated in Civil War II and joined the reformed West Coast Avengers, and appeared in over 140 Marvel Comics. America Chavez has not appeared in the MCU.

CHAMPION BUFFS

Ronin, Diablo, and Bishop will all see buffs in July. The buffs will go live as soon as you download v32.0.

SUMMONER SHOWDOWN

The Summoner Showdown returns on July 12. While the format is similar to last year, the competition is restricted to Thronebreaker players and there is an entry limit of 35 attempts per round.

SUMMER OF PAIN

The Summer of Pain continues with 4 more fights in July, and Thronebreakers will receive access to extra difficult objectives that need to be completed to earn top rewards.

BUG FIXES & IMPROVEMENTS

● The full Signature Ability description of a Champion will now be visible before a Champion is Awakened.

● Jubilee: Fixed an issue where Heavy attacks would whiff when thrown consecutively.

● Diablo: Base set damage has been changed to energy damage instead of a mix between energy and physical.

● Hulk (Immortal): Updated info page to specify that 15% gamma is required to trigger Immortality.

● Old Man Logan: Updated Old Man Logan’s Special Attack 3 Armor Penetration to be more consistent with how we calculate this for other champions and added this information to his info page.

● Ms. Marvel (Kamala Khan): Fixed issue during Special Attack 3 where her arm would not be visible.

● Vulture: Updated the Special 1 and Special 2 Attack’s Power Drain to interact with other buffs and champion abilities within the Contest.

● Kingpin: Updated the HUD icon for the Overpower Buff so it will not be confused with a Fury Buff.

● XL Champions: Fixed issue where the legs would cause visual clipping during the run-in animation.

● Mister Negative: Fixed issue where the Dexterity Buff would occasionally not trigger.

● Annihilus: Updated info page to specify that his obliterating strikes purify incoming stun debuffs and is not an immunity.

● Purgatory: Fixed issue where the victory screen would take 20 seconds to appear instead of the usual 3.

● Special Chaos Inversion Buff: Updated HUD icon to display the reverse controls icon.

● Ant-Man: Fixed issue where the opponent could block after being hit by the first hit of Ant Man’s Special 1 Attack.

● The Gloves Are Off Buff: Fixed issue where the Increased chance to trigger a Fury would not exceed a 45% increase.

● The Overseer – Space Surfers Synergy: Updated info page to specify that the Precision obtained is a buff.

● The Overseer: Updated the Auto Block pause description to better specify the functionality of this ability.
● Mangog: Fixed an issue where the Special 3 Attack would not blackout the entire screen as a defender in Oscorp Lab.

● Smorgasbord Buff Node: Fixed issue where Platinumpool was unable to be armor broken after Medusa used her Special Attack 3.

● Kinetic Brewing Buff Node: Due to the Diablo update, this Buff Node is no longer compatible with Diablo’s kit. Therefore, this Buff Node is being removed.

● Yondu: Updated the info page to include a missing line: “The strength and precision of Yondu’s Yaka Arrows allow it to trigger Critical Hits and Abilities through an enemy block”

FINAL THOUGHTS

There isn’t a lot of new information in the release notes as we’ve known Hercules and America Chavez were going to be joining the Contest for the past month. I think how this month is received will largely depend on the quality of the two new champions, the difficulty of the Summer of Pain Thronebreaker objectives, and the side-quest rewards. We’ll see what happens next week when v32.0 becomes available for download.

-Dano357

Featured

Chapter Guide – Act 4.3.1 – Triumphant Return – Level 46

Summoners!

Here’s my guide for Act 4.3.1 “Triumphant Return” in Marvel Contest of Champions.

General Thoughts:

Act 4.3.1 is a bit more of a test of endurance compared to the last few quests, especially because of the Starburst Global Node. There aren’t many difficult fights on the way to the boss, but there are a lot of them, especially on the outside paths.

Daredevil Hell’s Kitchen is a trickier boss post-buff, since he can purify debuffs. Don’t count on your Parry-Stun working against him. You’re better off baiting Specials and Heavy attacks to get your openings. His SP1 has a lot of hits so be careful about getting backed into a corner.

During my run through Act 4.3.1 I reached Level 46 and added a 4th point to Greater Strength. My 5-Star Gwenpool reached Rank 3, and I pulled a 5-Star Dragon Man which immediately went to Rank 2.

If you have questions about the basic attack moves and combos in Marvel Contest of Champions, please check out my MCOC 101: Combos guide.


Best Champs: Hulk Ragnarok, Spider-Ham, or Immortal Hulk to deal with the Starburst Global node, champs with Regeneration, or high damage champions.

Restrictions: None

Global Node: Chaos (Ronan/Electro), Outlast (Magneto), Starburst (Joe Fixit/Elektra)

Boss: Daredevil (Hell’s Kitchen)

Boss Notes:
Stupefy
+28% Critical Rate
+50% Attack & Health (2x)

Note that Daredevil Hell’s Kitchen is a more difficult boss to deal with post-buff, due to his ability to shrug-off debuffs and his extra-long SP1 attack. I recommend playing this fight as stun-immune and punishing his SP1, but make sure you don’t get backed up against the wall. Avoid champions that will place non-damaging debuffs on Daredevil.

Lane 1 – Top Lane

Gate: None

Defenders: Rocket Raccoon, Ant-Man, Drax, Magneto House of X, Black Bolt, Juggernaut, Mutant Adaptoid (ambush) Black Widow, Hulkbuster, Yellowjacket, Punisher, Spider-Man, Iron Man, Electro

Nodes: +50% Attack & Health (Rocket Raccoon, Ant-Man, Drax, Magneto House of X , Black Bolt, Juggernaut, Black Widow, Hulkbuster, Yellowjacket, Punisher)

Team: 6-Star Red Skull, 5-Star Luke Cage, 5-Star Venom The Duck, 4-Star Hulk Ragnarok, 4-Star Mole Man

Tips: I used my new Venom The Duck for this lane. He can out-heal the Starburst once he’s ramped-up. There aren’t any stand alone rough fights, this is more a test of endurance and being able to counter Starburst for an extended amount of time.

Lane 2 – Top & Left to OG Vision

Gate: None

Defenders: Iron Fist, Hawkeye, Unstoppable Colossus, OG Vision, Thor, Rhino, Moon Knight, Ronan

Nodes: +50% Attack & Health (Iron Fist, Hawkeye, Unstoppable Colossus), +25% Attack & Health (OG Vision, Thor),

Team: 5-Star Captain America Infinity War, 4-Star Black Widow Deadly Origin, 4-Star Sorcerer Supreme, 4-Star Hulk Ragnarok, 4-Star Man-Thing

Tips: This lane is pretty easy.


Lane 3 – Up, 1st Left, Up

Gate: None

Defenders: Magneto, Captain Marvel Classic, Cyclops New Xavier School, Hulk, Elektra, Spider-Man, Moon Knight, Electro

Nodes: None

Team: 5-Star Luke Cage, 5-Star Captain America Infinity War, 4-Star Emma Frost, 4-Star Black Widow Deadly Origin, 4-Star Sorcerer Supreme

Tips: This is an easier lane with lower PI opponents.


Lane 4 – Up, Left, Down

Gate: None

Defenders: Magneto, Juggernaut, Spider-Man, Tech Adaptoid War Machine, Mutant Adaptoid, Joe Fixit, Spider-Man, Moon Knight, Ronan

Nodes: None

Team: 5-Star Luke Cage, 5-Star Captain America Infinity War, 4-Star Emma Frost, 4-Star Black Widow Deadly Origin, 4-Star Sorcerer Supreme

Tips: The Juggernaut and both Spider-Man are unawakened which makes those fights much easier.


Lane 5 – Down, Left, Up – Easy Path

Gate: None

Defenders: Elektra, Ms. Marvel Carol Danvers, Star-Lord, Drax, Superior Iron Man, Mutant Adaptoid, Daredevil, Electro

Nodes: None

Team: 5-Star Luke Cage, 5-Star Gwenpool, 5-Star Venom The Duck, 4-Star Emma Frost, 4-Star Hulk Ragnarok

Tips: This path has lower PI defenders and removes the Starburst Global Node, making it an Easy Path.


Lane 6 – Down, Left, Down

Gate: None

Defenders: Joe Fixit, Cyclops New Xavier School, Star-Lord, War Machine, Black Panther, Winter Soldier, Mystic Adaptoid, Magneto, Ronan

Nodes: None

Team: 5-Star Captain America Infinity War, 4-Star Black Widow Deadly Origin, 4-Star Emma Frost, 4-Star Aarkus, 4-Star Man-Thing

Tips: This is another shorter lane with lower defender PI.


Lane 7 – Down to Thor, Left to War Machine

Gate: None

Defenders: Thor, Abomination, OG Vision, Moon Knight, War Machine, Black Panther, Black Bolt, War Machine, Iron Patriot, Captain Marvel Classic

Nodes: +50% Attack & Health (Thor, Abomination, OG Vision, Moon Knight, Black Bolt, Captain Marvel Classic ) +25% Attack & Health (War Machine, Black Panther, War Machine, Iron Patriot)

Team: 5-Star Captain America Infinity War, 4-Star Black Widow Deadly Origin, 4-Star Sorcerer Supreme, 4-Star Hulk Ragnarok, 4-Star Man-Thing

Tips: Traveling down this path takes out the linked node providing an extra 25% Attack & Health boost to the later fights. As this is a Starburst lane, regeneration champs and degeneration counters are recommended.


Lane 8 – Botton Path

Gate: None

Defenders: Thor, Abomination, OG Vision, Mutant Adaptoid, Moon Knight, Symbiote Spider-Man, Science Adaptoid, Skill Adaptoid, Tech Adaptoid, Skill Adaptoid, Black Bolt, Superior Iron Man, Drax, Hawkeye, Joe Fixit, Rocket Raccoon, Cosmic Adaptoid, Ronan

Nodes: +50% Attack & Health (Thor, Abomination, OG Vision, Moon Knight, Black Bolt, Superior Iron Man, Drax, Hawkeye, Joe Fixit , Rocket Raccoon , Captain Marvel Classic) +900% Attack, +900% Health, Energize 2, +80% Physical Resistance, +80% Energy Resistance, Stun, +600% Attack & Health, Fury, +45% Armor, Special Attack Health Block (Symbiote Spider-Man)

Team: 6-Star Red Skull, 5-Star Captain America Infinity War, 4-Star Black Widow Deadly Origin, 4-Star Man-Thing, 4-Star Aarkus

Tips: The outgoing +25% Attack & Health linked node on War Machine will be left up on Black Bolt through Captain Marvel Classic when taking this route. The Adaptoid ambushes don’t have any extra nodes.

The Symbiote Spider-Man is kind of an interesting fight. Make sure to push him to a SP2 which is much easier to evade than the SP1. Man-Thing did well in this fight because Symbiote Spider-Man doesn’t have Poison Resistance.

Because this is a long path, you’ll want either a Starburst counter (Hulk Ragnarok) or a regeneration champ so you can recover health instead of spending potions.

My Roster:

Jump To:
Act 4.2.6 – “Defiance” – Hidden Roadblock

-Dano357

Featured

Chapter Guide – Variant 6 Chapter 1.2 – The Underbelly – “Venom’s Playground”

Summoners!

Here’s my guide for Variant 6 Chapter 1.2 “The Underbelly” in Marvel Contest of Champion.

General Thoughts:

Overall, this is a very easy chapter. Focus on bringing Villain champions with access to Armor Break. There are some excellent options available with this utility, including Venom, Magneto, Sentinel, Hela, and Red Goblin. The most difficult matchups you’ll need counters for are Havok (Lanes 2/3) and Magik (Lane 3).

If you have questions about the basic attack moves and combos in Marvel Contest of Champions, please check out my MCOC 101: Combos guide.

Best Champs: Venom, Magneto, Doctor Doom, Sentinel

Restrictions: Non-#Villain champions can be brought into the quest for synergy purposes but will suffer major penalties if used on attack.

Global Nodes:
Black ISO Resonance – Attackers increase their attack by 100% but take 5% of their max health as Direct Damage every second. This can not be prevented but attackers are immune to all other sources of damage. Does not apply to #Villain champions.
Malevolence – Non-#Villain attackers are unable to gain power.
Malignance – Non-#Villain attackers are unable to heal.
+400% Attack
SP3 Active

Boss: Winter Soldier

Boss Notes:
+300% Health
Genius – When benefiting from at least 1 Armor-Up Buff, #Villain Attackers will Passively Burn 10% of the Defender’s Max Power on each Hit, dealing Direct Damage based on the Power Burned
Madness – When triggering an Armor Break Debuff, #Villain Attackers will also apply a Passive Powerlock to the Defender which will last until the last Armor Break ends
Unblockable Finale – Defender Unblockable below 25% Health
Optimist
Dash Vulnerability

Winter Soldier is a fairly simple opponent with an easy to Dex Special 1 Attack, so this is not a very difficult Boss Fight. The one thing to watch out for is the Unblockable Finale. If you die while he’s under 25% health, things get much trickier as he’ll start the fight Unblockable and your Intercept game needs to be on point. Once you get into the fight and can cycle SP1s you’re be alright though.

Note that a very easy way to get around the Unblockable is to bring in Magneto, as Winter Soldier is a #Metal champion. Magneto’s -70% Ability Accuracy reduction vs #Metal champions significantly reduces the chance the Unblockable will trigger. That being said, you can use pretty much any champion for this fight, but Magneto can make it a much easier time.

Lane 1 – Left – Easy Path

Gate: None

Defenders: Captain Marvel Movie, Symbiote Supreme, Doctor Octopus, Yellowjacket, Moon Knight, Symbiote Spider-Man

Nodes: Genius, Madness, Energize

Team: Doctor Doom (5-Star Rank 5 Sig 200), Kingpin (6-Star Rank 2 Sig 0), Venom (5-Star Rank 5 Sig 40), Sentinel (5-Star Rank 5 Sig 157), Magneto (5-Star Rank 5 Sig 21)

Tips: Venom is the MVP of this lane. While he can’t do the Symbiote Supreme fight without taking heavy damage, he will destroy everything else on this path, and counters the pesky Symbiote Spider-Man’s evade. Venom benefits from an easy to access Armor Break on his Heavy while also being able to generate an Armor-Up Buff. This allows him to Power Lock the defender with a Heavy at the start of the fight, then keep them at 0 Power for once the first Armor-Up buff generates. It’s a pretty easy game when you don’t have to worry about the opponent throwing specials.

Personally, I used Venom for Captain Marvel, Doctor Octopus, Yellowjacket, and Symbiote Spider-Man, Magneto for Moon Knight, and Sentinel for Symbiote Supreme and the Winter Soldier boss.


Lane 2 – Center Left

Gate: None

Defenders: Havok, Sentinel, Darkhawk, Air Walker

Nodes: Genius, Madness, Energize 1, Enhanced Special 1

Team: Doctor Doom (5-Star Rank 5 Sig 200), Kingpin (6-Star Rank 2 Sig 0), Venom (5-Star Rank 5 Sig 40), Sentinel (5-Star Rank 5 Sig 157), Magneto (5-Star Rank 5 Sig 21)

Tips: This was another great lane for Venom, and Magneto is also a nice option. Venom is a Havok counter provided you can get an early Armor-Up buff. If not, you may have to restart, but it’s the first fight so you should get it within a few tries. I also used Venom for Sentinel, and he destroyed Air Walker.

For Darkhawk I took Magneto. Just Parry-Heavy your way to an SP2. Once you’ve got that Armor Break on Darkhawk it’s over. Just be careful with the Unblockable SP1, instead you want to bait the SP2.

I also took Magneto against the Winter Soldier boss for the solo. As Winter Soldier is a #Metal champ the Unblockable last 25% of the fight didn’t activate, making for an easy fight.


Lane 3 – Center Right – Hard Path

Gate: None

Defenders: Havok, Magik, Professor X, Captain America WW2, Killmonger, Angela

Nodes: Genius, Madness, Energize 1, Enhanced Special 1 (Havok), Mastermind, Madness, Armor (Magik, Professor X, Captain America WW2), Madness, Power Snack 2 (Killmonger, Angela)

Team: Doctor Doom (5-Star Rank 5 Sig 200), Kingpin (6-Star Rank 2 Sig 0), Venom (5-Star Rank 5 Sig 40), Sentinel (5-Star Rank 5 Sig 157), Magneto (5-Star Rank 5 Sig 21)

Tips: So once again I started off with Venom against Havok, and I then used Venom against Magik as well. With Blade and Hulk Ragnarok off the table, you need a champion with quick access to Armor Break to keep Magik from activating Limbo, which is something Venom does very well.

I then used Sentinel for Professor X and Captain America WW2, spamming his SP1 and Heavy attacks. Venom was back in action for Killmonger, as his Armor Break once again shuts down the annoying defensive tricks of Vibranium Armor and Power Gain. Finally, I decided to give Doctor Doom some action against Angela, then it was another easy solo of Winter Soldier with Magneto.


Lane 4 – Right

Gate: None

Defenders: Stark Spider-Man, Hulkbuster, Longshot, Hulk, Killmonger, Angela

Nodes: Madness, Power Snack

Team: Doctor Doom (5-Star Rank 5 Sig 200), Kingpin (6-Star Rank 2 Sig 0), Venom (5-Star Rank 5 Sig 40), Sentinel (5-Star Rank 5 Sig 157), Magneto (5-Star Rank 5 Sig 21)

Tips: The big thing to remember off the top if you’re using Venom is that Power Snack can – and likely will – eat Venom’s Kylntar Buff, which means Stark Spider-Man can evade him. Don’t sleepwalk into the fight just to get evaded and KO’d.

I used Venom for every path fight except Longshot (that just seemed like it was asking for trouble) utilizing the same Heavy/SP1 spam I used for the other paths. For Longshot I took in Sentinel, and then Magneto again for the Winter Soldier boss.

Recommended Videos:

MastroDisastros – How To Cheese Variant 6 1.2

30K Units – Mastermind/Madness (Path 3)

Jump To:
Variant 6 Chapter 1.1 Guide

-Dano357

Around The Battlerealm – July 22, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Thursday, July 22, 2021.

Schedule Notes: Round 1 of the Stryfe Basic Arena and Black Widow Featured Arena begin at 1pm EST. Alliance War attack resumes at 2pm EST, ending 100% Roster Availability. Alliance Quest opens for enlistment at 3pm EST. The Alpha Arena begins at 6pm EST.

The Champion Spotlight for Venompool is now live.

RichTheMan breaks down the Venompool Buff.

Seatin takes on Summer of Pain Hydra Adaptoid with Magik and Mojo, as well as 2-Star Ronan.

RichTheMan shared additional options for Summer of Pain Week 6.

-Dano357