Around The Battlerealm – August 26, 2020

Summoners!

Here’s your Marvel Contest of Champions news brief for Wednesday, August 26, 2020.

Schedule Notes: Week 5 of the Summoner Smackdown Boss Rushes releases at 1pm EST. Incursions Milestones reset at 2pm EST. 100% Roster Availability beginning at 3pm EST following the conclusion of the Alliance Quest Series. The Tier 4 Basic Arena begins at 6pm EST.

Kabam announced a number of upgrades coming to Incursions in September.

RichTheMan recaps our Incursions adventure with Phoenix.

Karatemike solos a Doctor Doom AW boss with his 6-Star Rank 3 Ghost.

-Dano357

Around The Battlerealm – August 25, 2020

Summoners!

Here’s your Marvel Contest of Champions news brief for Tuesday, August 25, 2020.

Schedule Notes: Black Widow (Deadly Origin) enters the Basic Pool at 1pm EST.

Check out the Summoner Showdown Leaderboard.

Brian Grant shared his strategy and best run from Week 1 of the Summoner Showdown.

MCOC DroidDoes breaks down everything you can get during the Legends Celebration.

Lagacy uploaded his game-play from 4loki’s second war of Season 20.

-Dano357

Chapter Guide – Act 1.3.6 – The Conqueror – Level 17 & Unlocking Alliance Events

Summoners!

Here’s my guide for Act 1.3.6 “The Conqueror” in Marvel Contest of Champions.

General Thoughts:

The chapter itself is very straightforward, but it has 5 paths so it may take you a while to fully explore.

During my exploration of this chapter, I hit Level 17. This unlocked a number of new features including Alliance Quest and Alliance War game-play. Assuming you are in an alliance, you can now participate in these game-modes for even more rewards. I also earned another mastery point, and continued to add to the Defense tree by unlocking Block Proficiency.

If you have questions about the basic attack moves and combos in Marvel Contest of Champions, please check out my MCOC 101: Combos guide.


Best Champs: Any

Restrictions: None

Global Node: None

Boss: Iron Man

Boss Notes: Iron Man has his Signature Ability unlocked, so he will regenerate substantially when at low health. This can be prevented by heal block (Civil Warrior, Sentinel), heal reversal (Void, Guillotine, Human Torch), buff nullification (Sorcerer Supreme, Symbiote Supreme), or Stagger (The Hood, Sasquatch). If all else fails, just use a heavy-hitter to get through the extra HP.


Lane 1 – Left

Gate: None

Defenders: Namor, OG Vision, Masacre, Sabretooth, Storm, Wolverine

Nodes: None

Team: 4-Star Sentry, 3-Star Guardian, 3-Star Gamora, 3-Star Colossus

Tips: Nothing tricky to worry about here.


Lane 2 – Left Center

Gate: None

Defenders: Namor, OG Vision, Science Adaptoid, Sabretooth, Storm, Wolverine

Nodes: None

Team: 4-Star Sentry, 3-Star Guardian, 3-Star Gamora, 3-Star Colossus

Tips: Nothing tricky to worry about here.


Lane 3 – Center

Gate: None

Defenders: Namor, Rocket Racoon, Mutant Adaptoid, Storm, Wolverine

Nodes: None

Team: 4-Star Sentry, 3-Star Guardian, 3-Star Gamora, 3-Star Colossus

Tips: Nothing tricky to worry about here.


Lane 4 – Right Center

Gate: None

Defenders: Namor, Rocket Raccoon, Storm, Sabretooth, OG Vision, Wolverine

Nodes: None

Team: 4-Star Sentry, 3-Star Guardian, 3-Star Gamora, 3-Star Colossus

Tips: Nothing tricky to worry about here.


Lane 5 – Right

Gate: None

Defenders: Namor, Rocket Raccoon, Storm, Beast, OG Vision, Wolverine

Nodes: None

Team: 4-Star Sentry, 3-Star Guardian, 3-Star Gamora, 3-Star Colossus

Tips: Nothing tricky to worry about here.

My Roster:

Jump To:
Act 1.2.6 – “Secrets” – Guardian Testing & First 4-Star Hero
Act 1.3.1 – “The Mystery” – 4-Star Sentry is OP
Act 1.3.2 – “The Witch” Sentry & Guardian Are OP
Act 1.3.3 – “The Warrior” – 2x 3-Star Opening
Act 1.3.4 – “The Panther” – Level 16
Act 1.3.5 – “The Genius” – More Sentry & Guardian Game-Play
Act 1.3.6 – “The Conqueror” – Level 17 & Unlocking Alliance Events
Act 1.4.1 – “Interrogation” – Enter Mojo

-Dano357

Around The Battlerealm – August 24, 2020

Summoners!

Here’s your Marvel Contest of Champions news brief for Monday, August 24, 2020.

Schedule Notes: Round 2 of the 4-Star Basic Mojo and Thor Featured Arenas at 1pm EST. Summoner Sigil Owners, your Solo Event, Gold Quest, and items on a 7-day timer and the Legendary Crystal in the Black-ISO Market reset at 1pm EST. Week 1 of the Summoner Showdown ends at 1pm EST. The Legends Celebration begins at 1pm EST. UMCOC Podcast, Live on Discord at 8pm EST.

Visit the Summoner Showdown Leaderboard.

Episode 30 of the Contest Realm Podcast is now available.

Kam & Star talk Realm, Magneto, Dragon Man, and Netmarble earnings on the latest Podcast of Champions.

RichTheMan showcases a 6-Star Rank 3 Sig 200 Night Thrasher.

Seatin and Lagacy review the Magneto Marvel Now Buff.

KT1 has full exploration guides for Variant 5 Chapter 1, Chapter 2, and Chapter 3.

Karatemike takes down Abyss Luke Cage with his 6-Star Rank 3 Ghost.

INK MCOC pits Longshot vs Abyss Aegon.

Hector & OMNI take on OORG in Alliance War.

Luhdemtaters runs Magneto’s Brotherhood through his MCOC Power Index.


-Dano357

Contest Realm Podcast – Episode 30 – The Other Magneto Buff, Legends Celebration, & Marvel Realm Beta

Summoners!

It’s Episode 30 of the Contest Realm Podcast! In this episode Rich and I discuss the buff for Magneto Marvel Now (soon to be re-branded as Magneto House of X), the upcoming Legends Celebration, and our first experiences playing Realm of Champions.

Listen on Soundcloud
Listen on Spotify
Listen on iTunes

-Dano357

Around The Battlerealm – August 23, 2020

Summoners!

Here’s your Marvel Contest of Champions news brief for Sunday, August 23, 2020.

Schedule Notes: Sunday Arenas begin at 1pm EST. The Alpha Arena begins at 6pm EST.

Katy Candy looks at the comic book history of Air Walker to decide if Kabam did him justice.

-Dano357

The Week Ahead in MCOC – August 23-29, 2020

Summoners!

Next week in Marvel Contest of Champions features the Legends Celebration, Week 5 of the Boss Rushes, and Black Widow (Deadly Origin) enters the Basic Pool. Dragon Man makes his official debut in the Contest as the Featured Arena Champion.

I hope you and your family are staying safe during these difficult times.

Alliance Wars Seasons
We are currently in Alliance War Season 20. Rewards eligibility for Season 20 locks on Friday, September 4 at 6pm EST, and the Season ends on Tuesday, September 15. Kabam has announced several minor changes to rewards and nodes for Season 20.

For daily updates and the latest news, please follow @FrontlineMCOC on Twitter or join the Frontline: MCOC LINE Group.

View Full MCOC Calendar

Full Roster Availability (No AW/AQ): 100% champion availability starting at 3pm EST on Wednesday, August 26 through Thursday, August 27 at 2pm EST. There will be a second window beginning at 2pm EST on Friday, August 28 through Saturday, August 29 at 2pm EST.

Sunday, August 23: Sunday Arenas begin at 1pm EST. The Alpha Arena begins at 6pm EST.

Monday, August 24: Round 2 of the 4-Star Basic Mojo and Thor Featured Arenas at 1pm EST. Summoner Sigil Owners, your Solo Event, Gold Quest, and items on a 7-day timer and the Legendary Crystal in the Black-ISO Market reset at 1pm EST. Week 1 of the Summoner Showdown ends at 1pm EST. The Legends Celebration begins at 1pm EST. UMCOC Podcast, Live on Discord at 8pm EST.

Tuesday, August 25: Black Widow (Deadly Origin) enters the Basic Pool at 1pm EST.

Wednesday, August 26: Week 5 of the Summoner Smackdown Boss Rushes releases at 1pm EST. Incursions Milestones reset at 2pm EST. 100% Roster Availability beginning at 3pm EST following the conclusion of the Alliance Quest Series. The Tier 4 Basic Arena begins at 6pm EST.

Thursday, August 27: Round 1 of the 4-Star Basic Thing and Dragon Man Featured Arenas begin at 1pm EST. 100% Roster Availability ends at 2pm when Alliance War attack resumes.

Friday, August 28: 100% Roster Availability begins around 2pm EST, after the conclusion of Alliance War attack.

Saturday, August 29: 100% Roster Availability ends at 2pm EST when Alliance War attack resumes. The Alliance Quest Series begins at 3pm EST.


Looking for more content from Frontline: MCOC?

Chapter Guide – Variant 5 Chapter 1.1

100% Roster Availability for August 2020

How The August Side Quest Works


-Dano357

Around The Battlerealm – August 22, 2020

Summoners!

Here’s your Marvel Contest of Champions news brief for Saturday, August 22, 2020.

Schedule Notes: No schedule notes.

Kabam announced the details for the Legends Celebration, starting on Monday, August 24.

RichTheMan breaks down the Legends Celebration announcement.

Lagacy and 4loki kick-off Alliance War Season 20 against EMRad

-Dano357

Chapter Guide – Variant 5 – Chapter 1.1

Summoners!

Here’s my guide for Chapter 1.1 “La Fleur du Mal” of Variant 5 “Blood & Venom.”

General Thoughts:

Welcome to the long-awaited Variant of Back Issues #5, Blood and Venom. If you are unfamiliar with the setup for this Variant, you can only bring in Mystic champions, #Spider-Verse Heroes, and #Symbiote. Thankfully, beyond the restrictions, the fights are pretty broad, so you can take whoever is available on your roster instead of focusing on specific utility needs, with a few exceptions. If you have questions about which champions are eligible, head over to Auntm.ai.

This is a solid first chapter, with only 3 lanes and 1 energy spent per tile, so it’s not that onerous to explore. As the Attack Bonus is high at +400%, you’re going to take some chip damage here, so factor that in. The Left side is the Easy path. If you head down the middle, Mojo can be a problem, and on the right side the Debuff Immune Bane path will keep you on your toes, in particular the Juggernaut fight.

Chapters 1.1 and 1.2 have a Global node that benefits Spider-Verse champions. While the global isn’t an absolute must have, it can make your life a lot easier, so don’t casually discount how nice it is to go Unblockable. Remember that only Dexterity triggered from dodging specials will count. Dodging basic attacks won’t help you build Great Responsibility.

If you have questions about the basic attack moves and combos in Marvel Contest of Champions, please check out my MCOC 101: Combos guide.


Best Champs: Stark Spider-Man, Stealth Spider-Man, Sorcerer Supreme, Magik, Doctor Doom, Venom, Venom The Duck

Restrictions: Only Mystic, #Spider-Verse Heroes, and #Symbiote champions are eligible for Variant 5.

Global Nodes:
+400% Attack & Health Champion Boost
Special 3 Active
Great Responsibility – Each hit that a #Spiderverse champion avoids from this Defender’s Special Attacks with miss, evade, or dexterity grants them an indefinite Responsibility Passive
Great Power – Upon reaching 3 Responsibility, #Spiderverse Champions convert them into a Great Power Buff lasting 10 seconds, making their attacks Ignore Armor and Resistances, and Unblockable. You cannot gain Responsibility while you have Great Power


Boss: Captain Marvel Classic
+300% Health
+90% Armor
Mighty Charge 3
Debuff Immune
Mystic Ward
Heavy-Handed

Boss Notes: Mighty Charge combined with Debuff Immune looks scary, but this isn’t a bad fight if you can get into it. All you need to do is power cycle Captain Marvel’s SP1 and you’re set. I do think the Spider-Verse champions (I used Stark Spidey) can help you here, since it’s really easy to gain Great Responsibility off her SP1, and by going unblockable you’ll be able to feed her more power without taking chip damage from baiting heavies. I also got a solo with Mephisto. He is a solid option because he gains so much power that he can throw back at Captain Marvel, which makes the power cycle game much easier. That being said, whoever is left alive on your team when you reach the boss can do this fight.

Remember, no intercepting!


Lane 1 – Left – Easy Path

Gate: None

Defenders: Kingpin, Punisher 2099, Bishop, War Machine, Iron Man Infinity War, Havok

Nodes: +90% Armor, Strike Back (Entire Lane)

Team: Stark Spider-Man (5-Star Rank 5 Sig 200), Venom (5-Star Rank 5 Sig 40), Venom The Duck (5-Star Rank 3 Sig 20), Magik (5-Star Rank 5 Sig 40), Miles Morales (5-Star Rank 3 Sig 20)

Tips: So this lane, particularly the first half of it, sets up perfectly for Spider-Verse Champs, and specifically one of my personal favorites, Stark Spider-Man. Remember he is brittle, so try to force Kingpin to a SP1 by hitting into his block, then gain charges and punish the Sp1. Rinse and repeat. Sparky should also have no problem with Punisher 2099, and with Bishop just don’t let him get to a SP2. Remember you have power drain on your heavy, so use it early if it helps you set up your power cycle game plan. If you don’t get Bishop down on the first attempt he’ll start the next fight with stored power, so you may have to restart in that case.

I also used Stark Spider-Man for War Machine. With War Machine, use Strike-Back to your advantage by forcing him to a SP2 for less chip damage. For Iron Man Infinity War, Venom The Duck’s Toxic Armor on his SP2 is incredibly useful. If my VTD was fully ranked up he would have shredded this fight and I would have used him for additional fights on this lane. If you don’t have him, don’t despair that you don’t have your Corvus safety blanket. Spider-Verse champs will go unblockable often in the fight by dodging all those projectile specials, and IMIW can’t auto-block an unblockable attack. This is also important for minimizing chip damage. If you’re used to playing a heavy counter game vs IMIW, you’re going to take a ton of damage in this fight, so keep that in mind. If you need a second champion to finish the fight, Venom gains True Strike when the opponent is below 18% health, making him an option for IMIW’s final phase.

With Havok, Venom is likely your safest bet. I was lucky enough to roll 2 Armor-Up Buffs at the start of the fight, so I was set. Remember if you are using Venom vs Havok do not use Venom’s SP2. When fighting Havok I find it easier to punish his SP2. I’m not sure if there are any other available champions with reliable access to an Armor-Up buff besides Venom, so this fight may cost you a few champs if you don’t have him.

If you don’t have Stark Spider-Man, I would look at Venom, VTD, Stealth-Suit Spider-Man, Spider-Gwen, and possibility Symbiote Spider-Man in a pinch for main damage dealers for this this lane, as you don’t need a ton of utility other than for the Havok and possibly the IMIW fight.

If you can’t get through this lane without using items, you’re likely not ready for a completion run of Variant 5. If you find yourself in that situation, take a break and work on other content. Variant 5 is permanent and will be here when you’re ready.



Lane 2 – Center

Gate: None

Defenders: Storm Pyramid X, Iron Man, Proxima Midnight, Mojo, Mysterio, Magneto

Nodes: Energize 1, Enhanced Special 1, Special 1 Bias (Entire Lane)

Team: Stark Spider-Man (5-Star Rank 5 Sig 200), Venom (5-Star Rank 5 Sig 40), Spider-Gwen (5-Star Rank 4 Sig 20), Guillotine (5-Star Rank 4 Sig 120), Miles Morales (5-Star Rank 3 Sig 20)

Tips: So this path begins with three very easy fights that any eligible champion can do, followed by a Mojo encounter that can absolutely ruin your day, as well as put a dent in your item stash. I’m not embarrassed to say this lane cost me a few revives.

I ran Spark Spider-Man as my main damage dealer, and brought synergy partners to boost his effectiveness in Miles and Venom. With Storm Pyramid X, just bait the SP1 and it’s game over. Iron Man and Proxima the same strategy works, although their SP2s are also easy to dodge.

Now you’re at Mojo. You have to get a good first attempt in, hopefully getting him under 50% health. If you don’t, back out and restart. Mojo will gain persistent charges each time he KO’s you, so it’s just going to get worse if you don’t take him down quickly. I tried a bunch of power control options like Magik and Dormammu, and also Longshot for a big SP2. In the end, Stark Spider-Man could do the most damage in the shortest amount of time. Ideally you want to prevent Mojo from activating his Anti-Life field (watch the prompts), and you especially don’t want him doing so while he has a bar of power. Bring your big damage dealer for this one, boost up if needed, and get it done quickly.

Mysterio can be countered by a Spider-Verse or Armor Break champ (Venom and Iron Fist are options) to shut off his helmet. The power gain actually makes him easier to fight, as the SP2 is the special you want him to throw most of the time. Magneto is a standard Magneto fight, just parry, combo, dodge the SP1, and repeat. Be aware both Stark Spider-Man and Stealth Spider-Man are #Metal and this fight may be a bigger deal post-Buff for Magneto.


Lane 3 – Right – Hard Path

Gate: None

Defenders: Juggernaut, Colossus, Red Hulk, Man-Thing, Sentinel, Hulkbuster

Nodes: Debuff Immunity, Bane – 2

Team: Stark Spider-Man (5-Star Rank 5 Sig 200), Guillotine (5-Star Rank 4 Sig 120), Morningstar (6-Star Rank 2 Sig 0), Mephisto (5-Star Rank 5 Sig 200), Magik (5-Star Rank 5 Sig 40)

Tips: So it’s Debuff Immunity and Bane, meaning you can’t parry-stun. With the global node, the thought is to use the Spider-Verse champions to go unblockable to get your in, but that’s still a dangerous game, especially considering those are usually low-health pool champs. I decided to go with a Mystic heavy team to try to recover as much health as possible instead.

Juggernaut is a tough first fight, but at least you can reset if it doesn’t go well. This fight goes against the normal Bane best practices of letting the opponent throw specials to get an in. If Juggs is throwing specials, he’s going to eat up the Bane timer while he’s Unstoppable and you’re cooked. Magik was clutch for keeping this fight under control with her SP2 and I had a big-time save with her Limbo at one point.

Colossus and Red Hulk are thankfully much easier, and if you are more comfortable with the Spider-Verse strategy that certainly works here. Man-Thing can be tricky because you want a Poison-Immune champ and he goes unstoppable while throwing a heavy. Mephisto thankfully fit the bill. He can do a lot of damage without hitting the defender via his Aura, so even when you are blocking hits you’re helping your cause. He also has massive regen from his Soul Charges, so don’t throw the SP1. Instead cycle your SP2.

Sentinel isn’t a hard fight, but it takes a long time which just gives Bane more time to get you. Again, this is another champ with an Unstoppable Heavy (when at 100 Analysis) so baiting heavy attacks is a little risky. Hulkbuster is a problem because Doom (and to a lesser extent Jane Foster) are the only Shock Immune champions eligible for Variant 5 upon release. If you don’t have them, maybe you can make a case for Agent Venom as a shrug-off champion, or you can just power through. Morningstar actually did solid work with her SP2 nullifying Hulkbuster’s Armor Up buffs, but I still had to throw a couple of champs at him.

If I had a Sorcerer Supreme with her heal-on-block ability I would have run her on this path for sure. An argument could have been made for Ghost-Rider instead of Guillotine. If I had a ranked-up Doom he would have been on the team for this lane as well.

Recommended Videos:

Seatin – Completion Guide

KT1 – Completion Guide

KT1 – Chapter 1 Exploration Guide


Jump To:
Variant 5 Chapter 1.1 Guide
Variant 5 Chapter 1.2 Guide
Variant 5 Chapter 2.1 Guide
Variant 5 Chapter 2.2 Guide
Variant 5 Chapter 3.1 Guide
Variant 5 Chapter 3.2 Guide

-Dano357

Around The Battlerealm – August 21, 2020

Summoners!

Here’s your Marvel Contest of Champions news brief for Friday, August 21, 2020.

Schedule Notes: Incursions Milestones reset at 2pm EST. The Alliance Quest Series begins at 3pm EST.

Follow the Summoner Showdown Leaderboard.

Katy Candy ranks the Top 5 Best Science Champ Awakened Abilities.

Karatemike chooses Ghost as his second 6-Star Rank 3 champion.

MetalSonicDude solos Abyss Luke Cage with She-Hulk and the Mr. Fantastic Power Sting synergy.

-Dano357

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