Around The Battlerealm – September 29, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Wednesday, September 29, 2021.

Schedule Notes: Marauder Objectives for Week 5 go live at 1pm EST. Alliance War Season 29 kicks-off with matchmaking at 6pm EST.

MSD soloed Abyss Medusa with Professor X.

-Dano357

100% Roster Availability Windows for October 2021

Summoners –

If you plan on clearing some difficult content in Marvel Contest of Champions this October, you’ll need to know when all your champs will be available. Here is the full schedule of 100% Roster Availability Windows (no AQ/AW) for the month. All times are EST, 2pm is based off of the approximate end of AW attack.

Friday, October 1 at 2pm EST – Saturday, October 2 at 2pm EST

Friday, October 8 at 3pm EST – Saturday, October 9 at 2pm EST

Sunday, October 10 at 2pm EST – Monday, October 11 at 2pm EST

Sunday, October 17 at 2pm EST – Monday, October 18 at 2pm EST

Sunday, October 24 at 3pm EST – Monday, October 25 at 2pm EST

Tuesday, October 26 at 2pm EST – Wednesday, October 27 at 3:15pm EST

Note: 2pm EST = 6pm GMT.

-Dano357

Around The Battlerealm – September 28, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Tuesday, September 28, 2021.

Schedule Notes: Incursions Milestones reset at 2pm EST.

Kabam released the October Motion Comic, Destroyer of Light, which heralds the arrival of Knull and Anti-Venom to The Contest.

-Dano357

Around The Battlerealm – September 27, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Monday, September 27, 2021.

Schedule Notes: The Summoner Sigil Solo Event, Gold Quest, items on a 7-day timer, and the Featured Crystals in the Black-ISO Market reset at 1pm EST. Round 2 of the Masacre Basic Arena and Nimrod Featured Arena begin at 1pm EST.

Make sure to set a reminder for the Destroyer of Light Motion Comic, premiering at 12pm EST today.

-Dano357

Around The Battlerealm – September 26, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Sunday, September 26, 2021.

Schedule Notes: Sunday Arenas begin at 1pm EST. The Tier 4 Basic Arena begins at 6pm EST.









RichTheMan shared a guide for the Mystic Dispersed Carina’s Challenge.

Vega released a guide for Silver Centurion.

-Dano357

The Week Ahead in MCOC – September 26-October 2, 2021

Summoners!

Next week in Marvel Contest of Champions brings us the week 5 of the Marauder Objectives and the kick-off of Alliance War Season 29.

Alliance Wars Seasons
We are currently in the Alliance War Off-Season. Season 29 is set to start on September 29.

For daily updates and the latest news, please follow @FrontlineMCOC on Twitter.

View Full MCOC Calendar

Full Roster Availability (No AW/AQ): 100% Champion Availability starting at 2pm EST on Friday, October 1 through Saturday, October 2 at 2pm EST.

Sunday, September 26: Sunday Arenas begin at 1pm EST. The Tier 4 Basic Arena begins at 6pm EST.

Monday, September 27: The Summoner Sigil Solo Event, Gold Quest, items on a 7-day timer, and the Featured Crystals in the Black-ISO Market reset at 1pm EST. Round 2 of the Masacre Basic Arena and Nimrod Featured Arena begin at 1pm EST.

Tuesday, September 28: Incursions Milestones reset at 2pm EST.

Wednesday, September 29: Marauder Objectives for Week 5 go live at 1pm EST. Alliance War Season 29 kicks-off with matchmaking at 6pm EST.

Thursday, September 30: Round 1 of the Nova/Howard The Duck/Crossbones Selector Basic Arena and To Be Announced Featured Arena begin at 1pm EST. The Alliance Quest Series concludes at 3pm EST.

Friday, October 1: 100% Roster Availability begins at 2pm EST.

Saturday, October 2: 100% Roster Availability ends at 2pm EST. Alliance Quest Enlistment begins at 3pm EST. The Alpha Arena begins at 6pm EST.

Looking for more content from Frontline: MCOC?

Variant 6 Chapter 3.1 Guide

-Dano357

Chapter Guide – Variant 6 Chapter 3.1 – “Mr. Cage” – Bleed Immune Villains Wanted

Summoners!

Here’s my guide for Variant 6 Chapter 3.1 “Mr. Cage” in Marvel Contest of Champions.

General Thoughts:

Chapter 3.1 is bit more of a roster-check, because of the Biohazard node. That being said, if you have Magneto and Apocalypse you should be able to roll through this quest without too much resistance. The Sasquatch fight on Lane 2 is the one that really stands out to me as a potential roadblock on this map. The Daredevil boss is a decent challenge post-buff, and is certainly more difficult than Drax from the previous quest.

If you have questions about the basic attack moves and combos in Marvel Contest of Champions, please check out my MCOC 101: Combos guide.

Best Champs: Apocalypse, Magento, Sentinel, Venom, Void

Restrictions: Only use #Villains on attack. Non-Villains can be brought for synergy purposes.

Global Node:
+400% Champion Boost
SP3 Active
Black ISO Resonance – Attackers increase their attack by 100% but take 5% of their max health as Direct Damage every second. This can not be prevented but attackers are immune to all other sources of damage. Does not apply to #Villain champions.
Malevolence – Non-#Villain attackers are unable to gain power.
Malignance – Non-#Villain attackers are unable to heal.

Boss: Daredevil (Hell’s Kitchen)

Boss Notes:
+300% Health
Mastermind
Henchman
Biohazard
Heavy-Hitter
Dash Vulnerability
Aggressive

Post-buff, Daredevil (Hell’s Kitchen) is actually a fairly interesting and difficult boss. He can shrug debuffs so you have to be very careful stunning him. He also has Biohazard, so you’ll at least want a Bleed-Immune champion, if not a Bleed- and Poison-Immune one, as it is very easy to accidentally hit his block during a long fight. Sentinel was my go-to attacker, as he is double-immune, making him a safe pick. Nimrod, Morningstar, King Groot, Apocalypse, and Ultron are other quality Bleed-Immune Villain options. Ghost is another option if you are comfortable taking Biohazard nodes with her.

After you have picked the right champ, my advice is to play this fight as Stun-Immune, countering Heavy Attacks and baiting Daredevil’s SP1. Of course, his SP1 takes up a lot of space, so don’t get backed into a corner. If you can play the Power-Cycle game well you’ll be able to get a solo.

Lane 1 – Left

Gate: None

Defenders: M.O.D.O.K., Domino, Ghost, Hit Monkey, Iron Man Infinity War, Squirrel Girl

Nodes: Mastermind, Masochism, Power Shield (All Fights)

Team: Sentinel (5-Star Rank 5 Sig 160), Killmonger (5-Star Rank 5 Sig 200), Apocalypse (6-Star Rank 3 Sig 20), Magneto (5-Star Rank 5 Sig 40), Void (5-Star Rank 5 Sig 200)

Tips: When building your team for this lane make sure you have Auto-Block and Domino counters available. Power Shield easily overpowers the Masochism healing, so just play smart and you’ll be fine.

I brought Killmonger for M.O.D.O.K., which is a bit of a slow fight but once you get start throwing SP2s it’s not bad. I’m wondering if Magneto would have been the quicker option. I then took Apocalypse vs Domino for the ramp-up, and he’s great for this fight. Then I used Apocalypse the rest of the way (except for Iron Man IW) as he was ending the fights with one SP2. Magneto dispatched Iron Man IW with a pair of SP2s. The magnetism shuts down his armor-ups so you don’t even have to work about the auto-block. Don’t be afraid to throw a few 5 combos if you get backed into a corner.

For Daredevil I took him down with Sentinel. It might not have been the quickest way to go, but the standard build to 100 Analysis Charges and spam SP2 tactic works just fine.


Lane 2 – Center Left

Gate: None

Defenders: Iron Fist, Spider-Man, Storm, Sentinel, Blade, Cull Obsidian, Sasquatch, Hit Monkey, Iron Man IW, Squirrel Girl

Nodes: Henchmen, Genius, Rising Sun, Biohazard (Iron Fist, Spider-Man, Storm, Sentinel, Blade, Cull Obsidian, Sasquatch), Mastermind, Masochism, Power Shield (Hit Monkey, Iron Man IW, Squirrel Girl)

Team: Sentinel (5-Star Rank 5 Sig 160), Omega Red (6-Star Rank 1 Sig 0), Apocalypse (6-Star Rank 3 Sig 20), Magneto (5-Star Rank 5 Sig 40), Morningstar (6-Star Rank 3 Sig 20)

Tips: So this is a split path in that it features two sets of nodes. You’ll need Bleed-immune champs to account for Biohazard, and you’ll have to work in Heavy Attacks on the regular to clear the Fury Buffs from Rising Sun.

I went with Apocalypse for most of the “Rising Sun” portion of the path. Iron Fist and Storm are easy fights, Spider-Man is a bit tricky because of his SP1 and block penetration. Magneto will smoke Sentinel, Blade is the standard dodge SP1 fight, and Morningstar’s SP2 will decimate Cull. Those fights really aren’t much of an issue.

What is potentially a big problem is Sasquatch. Most of us fight him with Human Torch or Void and those aren’t options. On top of that, Rising Sun and Biohazard further complicates your ability to properly space the fight. Thankfully, Apocalypse was once again up to the task. If you can get to an SP2 and get Concussion on Sasquatch prior to him hitting Wrath of Tanaraq you should be ok here.

After that, I had a little trouble with Hit Monkey, losing Apoc and Magneto. This forced me to roll with Sentinel the rest of the way. Luckily the mutant hunting robot proved more than capable of taking down Iron Man IW and Squirrel Girl. Sentinel’s SP2 does a ton of damage at 100 Analysis with Power Shield mixed in. Then it was another long but safe solo of Daredevil Hell’s Kitchen with Sentinel.


Lane 3 – Center Right – Hard Path

Gate: None

Defenders: Iron Fist, Ultron Classic, Colossus, Heimdall, Magneto, Venom The Duck, Black Widow

Nodes: Henchmen, Genius, Rising Sun, Biohazard (Iron Fist), Henchman, Madness, Chitinous Thorns, Conflictor (Ultron Classic, Colossus, Heimdall), Mastermind, Bleed Vulnerability, Poison Vulnerability (Magneto, Venom The Duck, Black Widow)

Team: Sentinel (5-Star Rank 5 Sig 160), Omega Red (6-Star Rank 1 Sig 0), Apocalypse (6-Star Rank 3 Sig 20), Magneto (5-Star Rank 5 Sig 40), Morningstar (6-Star Rank 3 Sig 20)

Tips: This lane crosses over 3 different path identities, has a few tricky matches, and requires bleed-immune champs so I found it to be the most difficult. I wasn’t able to get to the boss with a bleed-immune champ alive, I had to spend one revive.

When building your team you’ll want Magneto if at all possible, as he’ll make the Ultron and Heimdall fights significantly easier. The other issue I ran into was the Magneto, because my team was 4/5 #Metal champs, and my Magneto was at low-health by the time I got to Magneto. This meant sacrificing Sentinel to Magneto (a brutally long fight, I don’t recommend it) and then running my R1 Omega Red for Venom the Duck and Black Widow. Omega was doing fine but the Widow evade got me at the last second, so I then revived Apocalypse (who died to a turtling Colossus early on) to take down the Daredevil boss.

Looking back I would have switched out Morningstar for a non-Metal villain like Void to have a better matchup for the Magneto boss. Since Magneto is better for Heimdall than Morningstar, she really didn’t have a use on the team.


Lane 4 – Right – Easy Path

Gate: Easy Path

Defenders: Void, Proxima Midnight, Ebony Maw, Star-Lord, Silver Surfer, Magneto, Venom The Duck, Black Widow

Nodes: Mastermind, Poison Vulnerability, Bleed Vulnerability (All Fights)

Team: Sentinel (5-Star Rank 5 Sig 160), Immortal Abomination (5-Star Rank 5 Sig 60), Apocalypse (6-Star Rank 3 Sig 20), Magneto (5-Star Rank 5 Sig 40), Venom (5-Star Rank 5 Sig 60)

Tips: This is the Easy Path, and there are plenty of good Villain options to take advantage of the increased Bleed and Poison potency. Ebony Maw is the most difficult defender on the path, and you’ll want a champion that’s good against Void as well as a non-Metal attacker for the Magneto fight. After that, all the fights are basic for the given defenders.

I played around with Immortal Abomination and Apocalypse at the beginning of the path, but once I got through Ebony Maw I just ran Venom for the rest of the lane. Sometimes simple is best, and he is a monster. Finally, Sentinel once again took care of business against the Daredevil boss for 100% exploration.

Recommended Videos:

Captain Bayeee – Apocalypse vs Daredevil

MSD – Dormammu vs Daredevil

MCOC AlBundyRules – Sentinel vs Daredevil

Jump To:
Variant 6 Chapter 1.1 Guide
Variant 6 Chapter 1.2 Guide
Variant 6 Chapter 2.1 Guide
Variant 6 Chapter 2.2 Guide
Variant 6 Chapter 3.1 Guide
Variant 6 Chapter 3.2 Guide

-Dano357

Around The Battlerealm – September 25, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Saturday, September 25, 2021.

Schedule Notes: 100% Roster Availability ends at 2pm EST. The Alliance Quest Series begins at 3:15 pm EST.









Karatemike shared 6-Star Rank 2 Angela gameplay.

Kingslayer has two of my favorite robots, Darkhawk and Warlock, square off in a Damage Race.

-Dano357

Around The Battlerealm – September 24, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Friday, September 24, 2021.

Schedule Notes: 100% Roster Availability begins at 2pm EST. Alliance Quest enlistment opens at 3pm EST. The Tier 4 Basic Arena begins at 6pm EST.









Kabam announced the removal of True Focus from the Alliance War Boss Island and that Attacker Bans will be implemented for Alliance War Season 31.

Kabam also issued a lengthy post regarding game stability and timelines moving forward.

Seatin announced the retirement of his monthly Tier List.

Lagacy tests out 6-Star Rank 3 The Hood.

-Dano357

Around The Battlerealm – September 23, 2021

Summoners!

Here’s your Marvel Contest of Champions news brief for Thursday, September 23, 2021.

Schedule Notes: Round 1 of the Masacre Basic Arena and Nimrod Featured Arena begin at 1pm EST. 100% Roster Availability ends at 2pm EST. Incursions Milestones reset at 2pm EST. The Alpha Arena begins at 6pm EST.









Kam posted his Pros and Cons for Nimrod.

Karatemike asks if Odin is underrated.

Kingslayer shared his list of the best champions to use an awakening gem on.

-Dano357

Design a site like this with WordPress.com
Get started