Chapter Guide – Act 1.4.2 – Conflict – More Mojo Merriment

Summoners!

Here’s my guide for Act 1.4.2 “Conflict” in Marvel Contest of Champions.

General Thoughts:

Nothing much to report on for 1.4.2. There are three paths. I didn’t level up and there are no hard fights.

If you have questions about the basic attack moves and combos in Marvel Contest of Champions, please check out my MCOC 101: Combos guide.


Best Champs: Any

Restrictions: None

Global Node: None

Boss: Scarlet Witch

Boss Notes: Just be careful with her projectile special attacks, particularly the SP2 as it is very strong.


Lane 1 – Left

Gate: None

Defenders: Medusa, Star-Lord, Gamora, Iron Patriot, Tech Adaptoid

Nodes: None

Team: 4-Star Sentry, 3-Star Guardian, 3-Mojo, 3-Star Colossus

Tips: Nothing to worry about here.


Lane 2 – Center

Gate: None

Defenders: Medusa, Iron Patriot, Mystic Adaptoid, Star-Lord, Stark Spider-Man

Nodes: None

Team: 4-Star Sentry, 3-Star Guardian, 3-Mojo, 3-Star Colossus

Tips: Nothing to worry about here.


Lane 3 – Right

Gate: None

Defenders: Medusa, Iron Patriot, Iron First, Tech Adaptoid, Stark Spider-Man

Nodes: None

Team: 4-Star Sentry, 3-Star Guardian, 3-Mojo, 3-Star Colossus

Tips: Nothing to worry about here!


My Roster:



Jump To:
Act 1.3.6 – “The Conqueror” – Level 17 & Unlocking Alliance Events
Act 1.4.1 – “Interrogation” – Enter Mojo
Act 1.4.2 – “Conflict” – More Mojo Merriment
Act 1.4.3 – “Deception” – 3-Star & Login Crystal Opening
Act 1.4.4 – “Revelation” – Beware The Panther
Act 1.4.5 – “Wrath” – Level 20
Act 1.4.6 – “Malice” – Act 1 is 100%

Act 2
Act 2.1.1 – “New Recruits – Level 22

-Dano357

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5 thoughts on “Chapter Guide – Act 1.4.2 – Conflict – More Mojo Merriment

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