Summoners!
Here’s my guide for Act 1.2.2 “Hostilities” in Marvel Contest of Champions.

General Thoughts:
There really isn’t anything new introduced on this map as far as opponents or difficulty goes. You should reach Level 9 around this time, which grants you another Mastery Point, bringing you one step closer to unlocking Dexterity.
If you have questions about the basic attack moves and combos in Marvel Contest of Champions, please check out my MCOC 101: Combos guide.
Best Champs: Any (Need 1 Mystic)
Restrictions: None
Global Node: None
Boss: Hulk
Lane 1 – Left
Gate: 1 Mystic
Defenders: Luke Cage, Adaptoid (Tech), Captain America WW2, Adaptoid (Tech), Adaptoid (Mutant)
Nodes: None
Team: 3 Star Ronan, 3 Star Stark Spider-Man, 2 Star Scarlet Witch
Tips: Nothing new or too tricky here. Keep practicing and learning your champs.
Lane 2 – Center
Gate: None
Defenders: Luke Cage, Adaptoid (Tech), Captain America WW2, Adaptoid (Mutant)
Nodes: None
Team: 3 Star Stark Spider-Man, 3 Star Gamora, 2 Star X-Force Deadpool
Tips: Keep practicing and learning your champs.
Lane 3 – Right
Gate: None
Defenders: Luke Cage, Green Goblin, Adaptoid (Tech), Falcon, Adaptoid (Mutant)
Nodes: None
Team: 3 Star Ronan, 3 Star Stark Spider-Man, 2 Star Scarlet Witch
Tips: Keep practicing and learning your champs.
My Roster:

Jump To:
Act 1.1.6 – “Unraveling” 100% Rewards & Joining An Alliance
Act 1.2.1 – “Threats” – Third 3-Star Champion
Act 1.2.2 – “Hostilities” – Testing Ronan and Stark Spider-Man
Act 1.2.3 – “Extinction” – Unlocking Dexterity & The Summoner Sigil
Act 1.2.4 – “Rage” – Level 11
Act 1.2.5 – “Confrontation” – Level 13
Act 1.2.6 – “Secrets” – Guardian Testing & First 4-Star Hero
Act 1.3.1 – “The Mystery” – 4-Star Sentry is OP
-Dano357
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